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Brave Story: New Traveler: FAQ/Walkthrough by PringerOtaku Version 0.1, Last Updated 2007-08-09 View/Download Original File Hosted by GameFAQs Return to Brave Story: New Traveler (PSP) FAQs & Guides Brave Story: New Traveler Aratanaru Tabibito ---------------------- Brought to you by: Game Republic & XSEED FAQ/Walkthrough by PringerOtaku Disclaimer: While this is a spoiler-free guide, there are places where I must mention certain story elements. This is your warning. ____________________________________________________ *****************TABLE OF CONTENTS**************** This guide makes use of the [TAG] system. Press Ctrl + F and type the four letters/digits in the brackets to easily navigate this file. Enjoy. 1. Revision History........................ [REVS] 2. General Information..................... [INFO] A. Story................................ [2STY] B. Key Terms............................ [2KYT] C. Characters........................... [2CHR] 3. Basics and Tips......................... [BSCT] A. Controls............................. [3CTL] B. Modes of Travel...................... [3MOT] C. Tips................................. [3TIP] 4. FAQs (minor spoilers)................... [QSTN] 5. Walkthrough............................. [WLKT] A. Prologue: Doorway to Destiny......... [PROL] B. Chapter 1: Lau and the Cave of Trials [CHP1] 1. Wayfarer Lau's Hut................ [1WAY] 2. Cave of Trials.................... [1COT] C. Chapter 2: Lanka's Sweeheart......... [CHP2] 1. Lanka Forest...................... [2FOR] 2. Town of Lanka..................... [2LAN] 3. Lanka Forest Redux................ [2FR2] 6. Cities and Vendors...................... [CTYG] 7. Bravura and Unity Skills................ [BRUN] 8. Accessory Book.......................... [ACSY] 9. Book of Quests (Filler)................. [SQST] 10.Monster Book............................ [MNST] __________________________________________________ **************************************************** _______________________________________________________________________________ 0 1 2 3 4 5 6 7 =============================================================================== [REVS] 1. Revision History =============================================================================== _____________________________________________________________________ The implemented version system is composed of a .x incremental scale. v 1.0 is the official alpha (complete) release of the guide, All versions before 1.0 are beta release dates for my reference. ********************************************************************* v 0.1 (8-6-07) Started on the guide. Initial formatting complete. Table of Contents created. (ongoing) Revision History created. (ongoing) General Information section created. - Beta v 0.2 (8-7-07) Table of Contents updated (ongoing) General Information section updated - Beta 0.1 *(Intro paragraphs) Basics and Tips section created. - Beta 0.1 FAQs section created. - Beta 0.1 Walkthrough: Prologue: Alpha - Final Complete Chapter 1: Alpha 1.0 Chapter 2: Beta 0.1 (Up to Town of Lanka) v 0.3 (8-8-07) Basics section updated Beta 0.2 FAQs section updated Beta 0.2 Walkthrough: Chapter 1: Alpha - Final Complete *Added Note about Lau's Lunch *Recommeneded Levels *Base Stats and Choice Effects Chapter 2: Alpha - 1.0 Cities and Vendors created Alpha - Final Complete Book of Quests created Alpha - 1.0 Monster Book created Beta 0.1 _______________________________________________________________________________ 0 1 2 3 4 5 6 7 =============================================================================== [INFO] 2. General Information =============================================================================== _______________________________________________________________________________ Brave Story: New Traveler is a standarad Japanese Role-Playing Game developed and produced by Game Republic Inc. for the Playstation Portable. Xseed games has published and localized the game for release here in the States on 7/31/07. This game is set in the Brave Story universe, created by author Miyuki Miyabe. The novel was later adapted into a manga and anime series. New Traveler has you playing the role of a new protagonist. The hero of the novel and other games in the series, Wataru, and his companions appear in this game as playable cameos but do not contribute greatly to advancing the story. For a review of the game, mine can be found here: http://www.gamespot.com/psp/rpg/bravestory/player_review.html?id=481383 Recommend it if you find it helpful and/or insightful. ____________________________________________________________ [2STY] STORY - Adapted from the manual On a lazy Sunday afternoon a young boy was sitting in the park with his est friend, seemingly more interested in his video game than with talking to her. Tired of being ignored, she gets up in a huff and walks away. When the young boy next sees his friend, she has passed out on the ground, suddenly stricken with a mysterious illness. The girl is taken to the hospital where she lies in a coma, unresponsive to the world around her. It's at this time that the boy hears a voice that seemingly comes out of nowhere. The voice informs the boy that although things currently appears hopeless, if he has the courage to try, he can change his destiny by traveling to the land of Vision, where the Goddess of Destiny is said to dwell. The young boy looks up to see the gateway to Vision, the Porte Nectere, appears before him. Summoning all his courage, the young boy races through the gate, determined to change fate and save the life of his friend. ____________________________________________________________ [2KYT] KEY TERMS - Adapted from the manual Vision: A world created by the Goddes of Destiny Traveler: One who comes from the realm of humans to Vision. The goal of every Traveler is to meet the Goddess of Destiny and receive a wish. Tower of Destiny: This is the tower where the Goddess of Destiny lives. The road to the tower is sealed by powerful magic and any Traveler who wishes to enter must gather five special jewels. The Highlandesr and their Branches: Known for killing monsters and exploring ancient ruins, the Highlanders are an organization devoted to keeping the peace and maintaining public safety. Almost every town has a ranch where Highlanders go to receive bounties, get new assignments or just meet with their peers. The Knights of Stengel: The Knights of Stengel are responsible for the safety and well-being of all the citizens of the United Southern Nations. A group separate in function from the Highlanders, the Knights are responsible for patrolling the borders between countries. Darbaba Wagons: The Darbaba is an ox-like creature used to pull wagons. In Vision, the darbaba wagon has become the method of choice for the transportation of goods from one place to another. The People of Vision: There many different races represented in Vision. These include kitkin (felines), beastkin (humanoid beasts), waterkin (lizards) and karulakin (birds), among others; all of wo peacefully co-exist. In addition, there are the ankhakin, who are the most human in appearance. ____________________________________________________________ [2CHR] CHARACTERS The Hero: A young boy who travels to Vision in order to help his best friend, who is suffering from a mysterious illness. Yuno: Yuno is a high-spirited, slightly overbearing half kitkin, half ankhakin girl with an insatiable curiousity. She joins the hero on his quest so that she can fulfill her dream of seeing the world. She is extremely proficient with a bow. Meladee: The head of the Highlander's branch in the town of Vahadina and a capable warrior in her won right. Fighting with a sword in each hand, she inflicts damage with lightning-quick strikes of her blades. Sogreth: A warrior of the waterkin who is trying his best to raise his young son. With the strength to cut through even the toughest of hides with his axe, he is the ultimate example of raw power. Ropple: A super short, super intelligent boy of bankin descent. He was charged by his master to investiage abnormalities in the magical world. He is able to use many different types of magic. Leynart: The Commander of the Knights of Stengel. A serious- minded beastkin who wields a lance in battle. ************************************************************ _______________________________________________________________________________ 0 1 2 3 4 5 6 7 =============================================================================== [BSCT] 3. Basics and Tips =============================================================================== _____________________________________________________________________ [3CTL] CONTROLS Analog Stick or Directional Buttons - Select Items - Move character around on screen "X" Button - Select Item - Scroll Message - Examine - Converse "O" BUtton - Cancel Item or Selection - Quickly Scroll Through Messages - Run (When in dungeons or towns, accelerate your character's movement by holding down the "O" button while using the analog stick or directional buttons) "Triangle" Button - Display Menu Screen "Square" Button - Quit Birdcatching (only available during the birdcatching mini- game - Give up while in a bird brawl "R" Button - Confirm current quest "L" Button - Displays Map of Vision (only vailable while on the world map) "START" Button - Displays the Title Menu (only available while on the title screen) - Pause - Stops the Action on Screen (only available during the birdcatching and bird brawl mini-games) Wireless LAN Switch - When in Game Sharing or exchanging birds, make sure the WLAN Switch is in the ON position. _____________________________________________________________________ [3POI] TOWN: Points of Interest Inn: You can pay some tem to restore your characters' HP, BP, and status. You can also save your game here. _____________________________________________________________________ [3MOT] MODES OF TRAVEL 1. Walking: Hold "O" to run in dungeons and towns. 2. Darbaba Cart: Faster than walking. HP will slowly be restored. 3. Flight: Fastest mode of travel. Obtained late in the game, opens up the whole map for exploration _____________________________________________________________________ [3TIP] TIPS 1. Save often. You can't save on the world map so it's easy to play for hours and not save. Don't take any chances if you don't want to lose your precious hours invested. 1. You can bring up the map of Vision by pressing "L". Do so if you are ever stuck and don't know your next destination. Towns are in blue while dungeons are red. 2. If you can't remember what you should be doing to advance the main story, press the "R" button for a brief description. 3. Inflicting status ailments on enemies helps tremendously. Poison reduces one's physical attack power by a substantial amount, so it is very useful to use it against enemies, and also remove it should your party members be hit with it. Likewise, if the enemy is a caster, try inflicting Oblivion on it. ********************************************************************* _______________________________________________________________________________ 0 1 2 3 4 5 6 7 =============================================================================== [QSTN] 4. Frequently Asked Questions =============================================================================== _____________________________________________________________________ Q. How many playable characters are there in the game? A. There are 6 main playable characters, and another 5 that are unlocked once you beat the game. Q. Is there a New Game Plus? A. No, but once you beat the game you can create a Clear Data and go back to get whatever you might have missed during the main game. A Clear Data file will also update your Monster Book and Book of Quests to contain essential information. Q. How long does it take to beat the game? A. It'll take around 20 hours to breeze through the main story. Realistically you're looking at around 25-35 hours depending on how much of the extra content you do. Q. How/Where can I save? A. You can save in towns or at Memory Spheres. You cannot save on the World Map. Q. When do I get the Darbaba Cart? A. [MINOR SPOILER] When you start the Desert Ruins main quest. Q. When do I get the Flying mount? A. [MINOR SPOILER] When you reach Dragon Isle. Q. Can I miss any items, bravesouls, etc...? A. No, you will be able to backtrack to any place in the game to pick up treasure and such you may have missed. Q. Help! I'm broke! How do I earn tems? A. Early on in the game you can sell glistenstones and such for money, but once you become a Highlander you start earning tems by killing monsters and picking up Bounty at the local Branch. The more you kill, the more money you get. _______________________________________________________________________________ =============================================================================== [WLKT] 5. Walkthrough =============================================================================== _______________________________________________________________________________ =============================================================================== [PROL] Prologue: Doorway to Destiny =============================================================================== Select New Game from the Title Menu. You will be asked to input the name of the Hero and Leading Lady. For the purpose of this guide I will be referring to them as their default names Tatsuya and Miki respectively. After that, enjoy the opening cutscene. There are two choices you can make during the cutscene. Like every other dialogue option presented to you throughout the game, what you pick doesn't really matter. Pick whatever you feel like. _______________________________________________________________________________ =============================================================================== [CHP1] Chapter 1: Lau and the Cave of Trials =============================================================================== __________________________ -------------------------- [1WAY] Wayfinder Lau's Hut ************************** Items: Mako Berry x1 Map of Vision x1 -------------------------- Recommened Level: 1 -------------------------- After you wake up, run northeast to the green Goalfinch on the jar. Once it disappears, examine the Jar for a Mako Berry and make your way into the house. Once inside, open the chest for a Map of Vision. You can open the map when you're on the World Map by pressing the L button. Exit the house and leave the area through the southwest. -------------------- World Map ******************** Recommened Level: 1 -------------------- On the World Map, make your way northeast to the Cave of Trials. -------------------- [1COT]Cave of Trials ******************** Items: Lau's Lunch x1 Mako Berry x3 -------------------- Recommened Level: 1 -------------------- Make your way up the hallway to engage the cutscene. The Guardians ask you questions which will determine your initial stats. Base Statistics (These are you stats before answering the questions) ********** HP: 30 BP: 15 Str: 12 Con: 10 Agi: 12 Wis: 7 Atk: 29~34 Def: 14 ********** Dawn Guardian: Unflincing bravery! +10 BP Iron defenses! + 2 Con/Def Dusk Guardian: Wisdom to survive the day! +2 Wis Power to crush my enemies! +2 Str/Atk Pwr. Snow Guardian: A strong body! +10 HP A nimble body! + 2 Agi Sun Guardian: A resistant body! +resistance to poison and paralysis A resistant mind! +resistance to oblivion and isolation ******************************************************************************* The choices you choose don't make a huge difference. The bonuses all add up to being about 2 levels worth. They do not determine the rate at which the stats increase as you level. Here's a breakdown for each stat in order. BP: The initial +10 to BP is useful in the beginning, but towards the end of the game Tatsuya should never run out of BP if you know what you're doing. Con & Def: Constitution increases your defense which reduces damage. 2 Defense is quite a lot at any level, so go with this if you're unsure. Wis: Wisdom is pointless for Tatsuya since you're not really suppose to be healing with him. Even if you get these 2 initial points, his overall maxed Wisdom is very low compared to his other stats. I'd recommend everyone skipping this. Str/Atk Pwr: Strength increases the Attack Power of your physical attacks and Bravura skills. More damage is always preferred, and since Wisdom is useless picking Str is the only way to go. HP: More HP is always good. It's an amazing boon for the early game, and it's still a pretty good boost for the endgame. Agi: The higher your Agility, the earlier in the round your character attacks. Higher Agility is preferred if you're underleveled, but Tatsuya's base Agility is high enough on its own that he should be attacking before most enemies if you take some time to level. Body Res: Poison reduces all damage Tatsuya is able to deal, and paralysis is probably the worst status ailment in the game since it renders the character unusable. Mind Res: Oblivion and Isolation are both bad, but the point here is that you can only be affected by one of these at a time. Meaning, your damage output isn't reduced much since you can just use a Unity attack when you have Oblivion, and a Bravura skill when you have Isolation. ******************************************************************************* The stats I chose for my Game Save series is as follows: Iron Defenses! Power to crush my enemies! A strong body! After you've made your selection, go a bit northeast. After the cutscene use the blue Memory Sphere to save your game if you want. Once again, head northeast. This room consists of 7 doors, 3 on each side and one in the northeast corner. Enter the door closest to you on the bottom row. Examine the statue and turn it. Move one over to the middle door on the lower row and do the same. Now enter the middle door on the upper row and do the same. Repeat the process with the top-most door on the upper row. Now go through the newly opened door in the northeast. Examine the statue. Note that the Lau's Lunch item that Lau gives you is irreplaceable, so if you like collecting items, don't use it. _______________________________________________________________________________ =============================================================================== [CHP2] Chapter 2: Lanka's Sweetheart =============================================================================== ------------------- [2FOR]Lanka Forest ******************* Items: Jerky x1 Glistenstone x1 ******************* Enemies: *Stray Gimblewolf* Rabby Rablin Rablin Rogue Snayle ------------------- ***Lanka Forest North*** Save your game and head southwest to engage a cutscene. ---------------------------------------- BOSS: Stray Gimblewolf x3 **************************************** Howl: Calls another Stray Gimblewolf Corkscrew Rush: Single - Physical Attack ---------------------------------------- Not much to this battle. Take the Gimblewolves down one by one. Target the same one with both Tatsuya and Yuno. Use a Healing Melody Bravura to heal if needed. After a few turns the battle is over. ------------------------------------------------------------------------------- You may now use the Escape command in battle. Pretty self-explanatory. From where you are, head northeast fork and pick up the two chests containing a Jerky and Glistenstone. Go southwest until you can't anymore then take the southeast passage into another clearing. Go all the way northeast to reach another chest containing a Sniper's Bow. Equip it to Yuno now. Return to the clearing and take the southeastern exit to another zone. ***Lanka Forest South*** Go a tiny bit south and then follow the only path to the northeast until you reach the Healing Glim/Memory Sphere. Exit the forest southeast and you'll find yourself on the World Map. ----------- World Map *********** Enemies: Flintbird Rabby Roll Snayle ----------- Head south to the Town of Lanka. ------------------- [2LAN]Town of Lanka ******************* Items: Bravery Diagram 1 Gimblewold Meat x1 Glistenstone x1 Mako Berry x1 ------------------- Enter the Lodge in front of you. After the cutscene go northeast into the building with the red Firewyrm (dragon) Crest on it (henceforth called the Branch). After the lengthy dialogue, exit the Branch. Head north and get the Bravery Diagram 1 from the chest. Keep walking north to reach 2 more jars containing a Mako Berry and Glistenstone. Run south and a bit west to reach the shops in town. Enter the building with the Sword and Shield Crest. This is the Armory. After the cutscene, I'd recommend you selling your glistenstones for some extra tem. Buy both the Hard Leather Guards and Hide Bracer if you can afford them. Exit the Armory and go south, picking up the . Walk near the girl dressed in pink and purple to initiate a cutscene. Exit Lanka and go back into the forest. ------------------ [2FR2]Lanka Forest ****************** TO BE CONTINUED... _______________________________________________________________________________ =============================================================================== [CTYG] 6. Cities and Vendors Guide =============================================================================== _______________________________________________________________________________ =============================================================================== Town of Lanka =============================================================================== Lodge: Free Goalfinch Trader: North - outside _________________________________ Armory: _________________________________ Item Price --------------------------------- Sniper Bow | 140 Hard Leather Guards | 150 Hide Bracer | 140 --------------------------------- _________________________________ General Store: _________________________________ Item Price --------------------------------- Mako Berry | 10 Jerky | 20 Fire Stone | 20 Water Stone | 20 Enzyme | 100 Sleeping Bag | 100 Camping Set | 100 --------------------------------- _______________________________________________________________________________ =============================================================================== Town of Sakawa =============================================================================== Lodge: 10 tems Goalfinch Trader: West - outside _________________________________ Armory _________________________________ Item Price --------------------------------- Sniper Bow | 140 Hard Leather Guards | 150 Hide Bracer | 140 --------------------------------- _________________________________ General Store _________________________________ Item Price --------------------------------- Mako Berry | 10 Jerky | 20 Wind Stone | 20 Lightning Stone | 20 Enzyme | 100 Sleeping Bag | 100 Camping Set | 100 --------------------------------- _______________________________________________________________________________ =============================================================================== Lyris, City of the Arts =============================================================================== Lodge - Southeast(Lower): 15 tems Lodge - Central (Upper): 100 tems Goalfinch Traders: Northern Lower Lyris - Next to Shops Central Upper Lyris - Next to the Lodge _________________________________ Armory - North (Lower): _________________________________ Item Price --------------------------------- Sniper Bow | 140 Hard Leather Guards | 150 Hide Bracer | 140 --------------------------------- _________________________________ Armory - Southwest (Upper - Initial): _________________________________ Item Price --------------------------------- Bone Axe | 320 Bronze Guards | 300 Bronze Bracer | 270 Iron Spaulders | 280 --------------------------------- _________________________________ Armory - Southwest (Upper - Upgraded) _________________________________ Item Price --------------------------------- Silent Longbow | 6300 Dual Crescent | 7350 Scarlet Wings | 8050 Sage's Staff | 5600 Silver Lance | 7700 Reinforced Guards | 7000 Silver Bracer | 6300 Gigas Spaulders | 6650 Protective Faulds | 5950 Sage's Hat | 8400 Silver Shield | 7700 Bone Axe | 320 Bronze Guards | 300 Bronze Bracer | 270 Iron Spaulders | 280 --------------------------------- _________________________________ General Store - North (Lower) _________________________________ Item Price --------------------------------- Mako Berry | 10 Jerky | 20 Antivenom | 50 Antiplegic | 50 Sleeping Bag | 100 Camping Set | 100 --------------------------------- _________________________________ General Store - Southwest _________________________________ Item Price --------------------------------- Jerky | 20 Tenderloin | 80 Antivenom | 50 Antiplegic | 50 Fire Stone | 20 Enzyme | 100 Smokescreen | 300 Deluxe Camping Set | 500 --------------------------------- _______________________________________________________________________________ =============================================================================== Vahadina, Desert Outpost =============================================================================== Lodge - Southeast: 80 tems Goalfinch Trader: West - Next to the Pond _________________________________ Armory - South _________________________________ Item Price --------------------------------- Greatbow | 900 Bardiche | 1050 Iron Guards | 1000 Iron Bracers | 900 Solid Spaulders | 950 --------------------------------- _________________________________ General Store - South _________________________________ Item Price --------------------------------- Jerky | 20 Tenderloin | 80 Antivenom | 50 Antiplegic | 50 Swig of Sanity | 50 Recall Juice | 100 Heartglue | 100 Solvent | 200 Smokescreen | 300 Sleeping Bag | 100 Camping Set | 100 --------------------------------- _______________________________________________________________________________ =============================================================================== Gasara, Town of Commerce =============================================================================== Lodge - South: 120 tems Goalfinch Trader: West/Northwest - To the left of the Branch _________________________________ Armory - Southwest _________________________________ Item Price --------------------------------- Stinger | 1620 Primitive Axe | 1890 Feather Blades | 2070 Steel Guards | 1800 Steel Bracer | 1620 Hardened Spaulders | 1710 Feather Skirt | 1530 --------------------------------- _________________________________ General Store - Southwest _________________________________ Item Price --------------------------------- Jerk | 20 Tenderloin | 80 Prime Rib | 300 Antivenom | 50 Antiplegic | 50 Swig of Sanity | 50 Recall Juice | 100 Heartglue | 100 Solvent | 200 Smokescreen | 300 Sleeping Bag | 100 Camping Set | 100 Deluxe Camping Set | 500 --------------------------------- _______________________________________________________________________________ =============================================================================== Cragtown of Paulta =============================================================================== Lodge - South: 150 tems Goalfinch Trader: North - Near the Branch _________________________________ Armory - Central _________________________________ Item Price --------------------------------- Silent Longbow | 6300 Dual Crescent | 7350 Scarlet Wings | 8050 Sage's Staff | 5600 Silver Lance | 7700 Reinforced Guards | 7000 Silver Bracer | 6300 Gigas Spaulders | 6650 Protective Faulds | 5950 Sage's Hat | 8400 Silver Shield | 7700 --------------------------------- _________________________________ General Store - Central _________________________________ Item Price --------------------------------- Tenderloin | 80 Prime Rib | 300 Antivenom | 50 Antiplegic | 50 Swig of Sanity | 50 Recall Juice | 100 Heartglue | 100 Corrosive | 500 Force Caustic | 500 Guard Caustic | 500 Speed Caustic | 500 Mind Caustic | 500 Poison Powder | 100 Paralyze Powder | 100 Panic Powder | 100 Forget Powder | 100 Smokescreen | 300 Sleeping Bag | 100 Deluxe Camping Set | 500 --------------------------------- _______________________________________________________________________________ =============================================================================== Tearsheaven =============================================================================== Lodge - Southwest: 200 tems Goalfinch Trader: Northwest - To the left of the Shops _________________________________ Armory - Northwest _________________________________ Item Price --------------------------------- Silver Longbow | 3600 Silver Battleaxe | 4200 Silver Blades | 4600 Crystal rod | 3200 Silver Guards | 5000 Tension Glove | 4500 Silver Spaulders | 4750 Silver Tassets | 4250 Wizard's Hat | 6000 --------------------------------- _________________________________ General Store - Northwest _________________________________ Item Price --------------------------------- Tenderloin | 80 Prime Rib | 300 Antivenom | 50 Antiplegic | 50 Swig of Sanity | 50 Recall Juice | 100 Heartglue | 100 Tears | 200 Wakewater | 800 Might Tonic | 500 Barrier Tonic | 500 Dash Tonic | 500 Wisdom Tonic | 500 Smokescreen | 300 Sleeping Bag | 100 Deluxe Camping Set | 500 --------------------------------- _______________________________________________________________________________ =============================================================================== Miscellaneous =============================================================================== _________________________________ Desert Ruins Merchant _________________________________ Item Price --------------------------------- Greatbow | 900 Bardiche | 1050 Iron Guards | 1000 Iron Bracer | 900 Solid Spaulders | 950 Bloom of Tassets | 850 Mako Berry | 10 Jerky | 20 Tenderloin | 80 Antivenom | 50 Recall Juice | 100 Swig of Sanity | 50 Heartglue | 100 Smokescreen | 300 Sleeping Bag | 100 --------------------------------- _________________________________ Goalfinch Trader (Fully Upgraded) _________________________________ Item Goalfinch --------------------------------- Wind Stone | Green Water Stone | Blue Fire Stone | Red Lightning Stone | Purple Jerky | Yellow Pretty White Stone | White Pretty Black Stone | Black Brave Guards | White Gale Bracer | Black White Angel | White Earth Spaulders | White Pico Pico Warhammer | Black Magical Skirt | White Thousand Needles | Black Rainbow Hat | White Sanjaya Club | Black Shield of Vynas | White Pecking Order | Black --------------------------------- _______________________________________________________________________________ =============================================================================== [SQST] 9. Book of Quests =============================================================================== These are the sidequests listed in the Book of Quests. They don't enhance the overall story much, but for the completists out there, these are a must. Disclaimer: This is an ongoing section and will be updated ASAP. If you can add any info. to this section, contact me and I'll give you credit! AIM: HellsBovineKing MSN: MantraFate@gmail.com 01 - Merchant's Request 1 When: ??? Start: Talk to the Kukuwa in the tavern in Lanka Completion: Obtain a peculiar scale from the northern part of Seaside Cave Reward: Strange Diagram 1 02 - Highlander Mission 5 When: Chapter 10 Start: Talk to Fraus at the Branch in Lanka Completion: Defeat the Blue Dragon in Lank Forest North Reward: Firewyrm Diagram 5 03 - Accessory from the Sky When: After completing 57 - "The Four Tokens" Start: Talk to Maree in Lanka Completion: Finish dialogue Reward: Goddess's Armlet 04 - Traveler Immortalized When: Clear Data Start: Talk to Isshin in the Lanka gallery Completion: Obtain 5 Crystal Metal (steal) from Metal Rabbies on the Forgotten Isle Reward: Nothing! You can see the statue of yourself... 05 - Merchant's Request 2 When: ??? Start: Talk to Wastus next to the Lodge in Sakawa Completion: Obtain a choice honey (drop) from a Gaia Vespid in Lanka Forest Reward: ??? 06 - Save the Sick Darbaba! When: After the Desert Ruins story arch Start: Talk to Hasil standing near the Darbaba stable in the north part of Sakawa Completion: Visit Cecilia in Vahadina for a ??? to cure the Darbaba and return to Sakawa with it Reward: ??? 07 - Traveler or Gofer? When: ??? Start: Talk to Kee Keema's father in the southern part of Sakawa Completion: Deliver the package to Nelson at the Lodge in Upper Lyris Reward: ??? 08 - Like Father, Like Son When: Chapter 10 Start: Talk to Minos in Sakawa Completion: Finish dialogue Reward: Sogreth's Bravesoul Thick Skin - Significant boost to Defense when HP is in critical condition 09 - The Finicky Painter 1 When: Upon entering Lyris Start: Talk to Vincent in the right-most building in Upper Lyris Completion: Obtain a Red Powder from a Zfore in Trianka Hospital (drop/steal) Reward: ??? ******************************************************************************* 10 - The Finicky Painter 2 When: After completing "The Finicky Painter 1" Start: Talk to Vincent in the right-most building in Upper Lyris Completion: Obtain a Blue Petal (steal) from a Alba Nepenthes in northern Arikita Reward: Fruit of Bravery 11 - The Finicky Painter 3 When: After completing "The Finicky Painter 2" Start: Talk to Vincent in the right-most building in Upper Lyris Completion: Obtain a Jet Black Feather from a Balbylone (steal) in Demonkin's Haunt Reward: Composite Digram 1 12 - Toni's Inspiration 1 When: Upon entering Lyris Start: Talk to Toni in the Lodge in Lower Lyris Completion: Bring Toni the Luckmagnet obtained from 18 - "The Traveling Salesman 2" Reward: Heaven Ring 13 - Toni's Inspiration 2 When: Upon entering Lyris Start: Talk to Toni in the Lodge in Lower Lyris Completion: Bring Toni a Firewyrm Soul after defeating Volgh Reward: Heaven Bracelet Note: You also obtain Spirit Diagram 3 after completing both 'Inspiration' quests 14 - The Legendary Craftsman When: Chapter 11, must have completed 12 - "Toni's Inspiration 1" and 13 - "Toni's Inspiration 2" Start: Talk to Toni in the Lodge in Lower Lyris (requires Demonking Soul) Completion: Talk to Steel Will located at the Craftsman's Cabin Reward: Hell Amulet 15 - Highlander Mission 4 When: After Father Diamon story arch Start: Talk to Baucca at the Branch in Lyris Completion: Defeat The Illustress in Cistina Cathedral Strategy: Keep Ballad of Blessings constantly up, pound on her with physical damage Reward: Firewyrm Diagram 4 16 - The Net of Doom! When: After completing 22 - "Breed All You can Breed" Start: Talk to Memenmo in the bottom-right corner in Upper Lyris Completion: Obtain Faerie Net Muramasa from 2F Trianka Hospital Reward: Faerie Net Muramasa 17 - The Traveling Salesman 1 When: After Bandit Hideout story arch Start: Talk to Trison at the Bog-Sasaya Border Completion: Retrieve the Luckmagnet from the Summit at the Bandit Hideout Reward: Strange Diagram 3 18 - The Traveling Salesman 2 When: After completing 17 - The Traveling Salesman 1 Start: Talk to Trison at the Bog-Sasaya Border Completion: Retrieve the Pot of Luck from the Rablin trio on the way to the Summit at the Bandit Hideout Reward: Luckmagnet 19 - The Klutzy Starseer When: Upon entering Lourdes Observatory Start: Talk to Romy on F2 of the Lourdes Observatory Completion: Obtain 5 N'bara Tails (drop/steal) from N'baras northeast of the Bog-Sasaya border Reward: ??? ******************************************************************************* 20 - The Sarcastic Starseer When: Chapter 11 Start: Talk to Maruo on F1 at the Lourdes Observatory Completion: Obtain a Scarlet Fin (Steal) from a Blood Giranha in Demonkin's Haunt Reward: Corporeal Diagram 3 21 - The Pankin Prodigy When: Chapter 10 and Onwards Start: Talk to Dr. Baksan at Lourdes Observatory Completion: Finish dialogue Reward: Ropple's Bravesoul Varia - Raises a barrier to lessen magical damage taken 22 - Breed All You Can Breed! When: Upon entering Vahadina Start: Talk to Mamanmu on the right side of Vahadina Completion: Complete dialogue Reward: Beefed-Up Net 23 - An Eye for Birds 1 When: Upon entering Vahadina Start: Talk to Mamanmu on the right side of Vahadina Completion: Complete dialogue Reward: Bird Diagram 1 24 - An Eye for Birds 2 When: After getting 5 Goalfinch Feathers Start: Talk to Mamanmu on the right side of Vahadina Completion: Must have 5 Goalfinch Feathers from winning birdbrawls Reward: Bird Diagram 2 25 - An Eye for Birds 3 When: After getting 10 Goalfinch Feathers Start: Talk to Mamanmu on the right side of Vahadina Completion: Must have 10 Goalfinch Feathers from winning birdbrawls Reward: Bird Diagram 3 26 - An Eye for Birds 3 When: After getting 15 Goalfinch Feathers Start: Talk to Mamanmu on the right side of Vahadina Completion: Must have 15 Goalfinch Feathers from winning birdbrawls Reward: Bird Diagram 4 27 - Get the Hell Out! When: After defeating Emmestine in the Emmet Colony Start: Talk to Warth at the Branch in Vahadina Completion: Defeat Helldegard in the Emmet Colony Reward: Strange Diagram 4 28 - The "Proficiency Exam" When: ??? Start: Talk to Ernace in the Tavern of Vahadina Complete: Make an Invader's Ring using the Tactician Diagram 1 given to you by Ernace Reward: None 29 - When: After completing 28 - "The 'Proficiency Exam'" Start: Talk to Ernace in the Tavern of Vahadina Completion: Make a Gale Armlet using the Tactician Diagram 3 given to you by Ernace Reward: None ******************************************************************************* 30 - Love Cannot Be Forgotten When: After viewing Tearsheaven cutscene with Sasha Start: Talk to Helha, Sasha's mother, in Vahadina Completion: Complete Dialogue Reward: Leynart's Bravesoul Mind's Eye - increases likelihood of critical hits 31 - Prince of All Bugdom When: After completing 6 - "Save the Sick Darbaba" and 27 - "Get the Hell Out!" Start: Talk to Cecilia in the Darbaba stable in Vahadina Completion: Defeat Prince Prinsect in northern Forest Morgana Reward: Goalfinch Passport 32 - Grandma Yuna's Menu 1 When: Upon visiting Gasara Start: Talk to Grandma Yuna in the kitchen on the left side of Gasara Completion: Obtain a Naga Liver from a Mystinaga in the Chapel Ruins (Craze: Use Bravura or Unity skills on it) Reward: ??? 33 - Grandma Yuna's Menu 2 When: Upon completing 32 - "Grandma Yuna's Menu 1" Start: Talk to Grandma Yuna in the kitchen on the left side of Gasara Completion: Obtain a Zfore Claw (Craze: Kill another Grand Zfore) from a Grand Zfore in the Border Cavern Reward: Composite Diagram 4 34 - Grandma Yuna's Menu 3 When: Chapter 11 Start: Talk to Grandma Yuna at the kitchen on the left side of Gasara Completion: Obtain a Strange Cartilage from an Angry Sharkoak (Craze: Use a water-based attack on it) in Demonkin's Haunt Reward: Fruit of Strength, Fruit of Bravery, Fruit of Agility, Fruit of Wisdom 35 - A Dependable Highlander When: After initial cutscenes upon entering Gasara Start: Talk to Trone in the Branch of Gasara Completion: Complete Dialogue Reward: Yuno's Bravesoul Double Strike - Two shots instead of one when using a normal attack 36 - Highlander Mission 1 When: After defeating Nero in the Underground Lake Start: Talk to ??? in the Branch of Gasara Completion: Defeat the Giant Enemy Crab in the Chapel Ruins Reward: ??? 37 - Demonkin Takedown When: Chapter 11 Start: Talk to Rumando at the Nacht-Arikita Border Completion: Defeat the Red Gorbioth in the Demonkin's Haunt Reward: Mind Diagram 3 38 - The Lost Little Girl When: Chapter 10 and onwards Start: Talk to Mayor Mag in the Branch of Tearsheaven Completion: Find Kanon who is in Swamp of Grief South Reward: Spirit Diagram 4 39 - Highlander Mission 2 When: After completing "The Lost Little Girl" Start: Talk to Mayor Mag in the Branch of Tearsheaven Completion: Defeat the Lizaraptor Rex in the Swamp of Grief Reward: Firewyrm Diagram 2 ******************************************************************************* 40 - A Lady's Worth When: After completing 38 - "The Lost Little Girl" and 39 - "Highlander Mission 2" Start: Talk to Ketcha in the flower field on the right side of Tearsheaven Completion: Defeat Tress-Tress in the Swamp of Grief Reward: Composite Diagram 2 41 - Loom Gloom When: ??? Start: Talk to Yazuri in the house on the right side of Tearsheaven Completion: Obtain 5 Metal Spines (Steal/Craze: Summon Firewyrm) from Metal Snayles in northern Arikita Reward: Corporeal Diagram 2 42 - Give Me Courage! When: After viewing the Sasha events Start: Talk to Urana in Tearsheaven, near Sasha's room Completion: Create a 'Bravery' accessory Reward: Composite Diagram 3 43 - Xin Sunxi's Request When: ??? Start: Talk to Xin Sunxi at the Observation Hut Completion: Obtain 5 Metal Shards from Metal Snayles and bring them to Xin Reward: Mind Diagram 2 44 - The Jeweler's Request 1 When: After Paulta Mines story arch Start: Talk to Dennen in the Lodge/Tavern in Paulta Completion: Create a Defender's Necklace from the Tactician Diagram 2 given to you by Dennen Reward: 100 tems 45 - The Jeweler's Request 2 When: After completing 44 - "The Jeweler's Request 1" Start: Talk to Dennen in the Lodge/Tavern in Paulta Completion: Create an Ingenuity Crest from the Tactician Diagram 4 given to you by Dennen Reward: 105 tems 46 - The jeweler's Request 3 When: After completing 45 - "The Jeweler's Request 2" Start: Talk to Dennen in the Lodge/Tavern in Paulta Completion: Create an Brute's Armlet from the Composite Diagram 5 given to you by Dennen Reward: 150 tems 47 - Highlander Mission 3 When: Chapter 10 and onwards Start: Talk to Tet in Paulta after visiting Firewyrm Village Completion: Defeat Murasame in the Paulta Mines Reward: Firewyrm Diagram 3 48 - Adult Discipline When: Chapter 10 and onwards Start: Talk to the Wrymking in Firewyrm Village Completion: Complete dialogue Reward: Meladee's Bravesoul Just Rewards - Allows Meladee to occasionally counterattack 49 - The Famished Flyer When: Whenever you can get to the Craftsman's Cabin Start: Enter the Craftsman's Cabin Completion: Bring 5 Gimblewolf Meat to Tofu at the Cabin Reward: Silvervold ******************************************************************************* 50 - Legendary Work 1 When: After completing 14 - "The Legendary Craftsman" and 49 - "The Famished Flyer" Start: Talk to Steel Will at the Craftsman's Cabin Completion: Bring Steel Will the Demonking Soul obtained from Demon King Avira in Demonkin's Haunt Reward: Hell Amulet 51 - Legendary Work 2 When: After completing 50 - "Legendary Work 1" and 63 - "Vision's Ultimate Weapon" Start: Talk to Steel Will at the Craftsman's Cabin Completion: Bring Steel Will the Chaotic Soul obtained from Metatron Reward: Hell Crest 52 - Legendary Work 3 When: Clear Data Start: Talk to Steel Will at the Craftsman's Cabin Completion: Bring Steel Will the Captive Soul obtained from Onba at the Tower of Fortune Reward: Hell Choker 53 - The Dawn Token When: Chapter 11 Start: Examine the Dawn Guardian statue in the Cave of Trials after obtaining the Lance of the Dawn from the Earthrift Completion: Examine the Dawn Guardian statue Reward: Garland of the Dawn 54 - The Dusk Token When: Chapter 11 Start: Examine the Dusk Guardian statue in the Cave of Trials after obtaining the "Scepter of the Dusk" from the Earthrift Completion: Examine the Dusk Guardian statue Reward: Armlet of the Dusk 55 - The Snow Token When: Chapter 11 Start: Examine the Snow Guardian statue in the Cave of Trials after obtaining the Axe of the Snow from the Earthrift Completion: Examine the Snow Guardian statue Reward: Necklace of the Snow 56 - The Sun Token When: Chapter 11 Start: Examine the Sun Guardian statue in the Cave of Trials after obtaining the Bow of the Sun from the Earthrift Completion: Examine the Sun Guardian statue Reward: Ring of the Sun 57 - The Four Tokens When: After Completing Quests 53-56 Start: Automatic upon completing the fourth required quest Completion: Automatic upon completing the fourth required quest Reward: Goddess's Diadem 58 - Message from the Stars When: After completing Desert Ruins story arch. Start: Read the inscription on the northern door in Desert Ruin F1 Completion: Talk to Lyvan near the water pump in Lanka for the Forest Passphrase. Return to the Desert Ruins and open the Forest door for the reward. Reward: Defense Diagram 2 59 - Lore of the Water City When: After completing Desert Ruins story arch Start: Read the inscription on the southwest door in Desert Ruin F1 Completion: Talk to Kokuga near the shops in Lyris for the Cloud Passphrase. Return to the Desert Ruins and open the Cloud door for the reward. Reward: Immunity Diagram 11 ******************************************************************************* 60 - Riddle of the Past When: After completing Desert Ruins story arch Start: Read the inscription on the southeast door in Desert Ruin F1 Completion: Talk to the Starseer in building north of Branch in Vahadina for the Sand Passphrase. Return to the Desert Ruins and open the sand door for the reward. Reward: Beefed-Up Birdcage 61 - The Phantom Goalfinches When: After completing 31 - "Prince of All Bugdom" Start: Talk to K'moo in the Earthrift Completion: Talk to K'moo Reward: None 62 - The Recluse's Test When: Chapter 11 Start: Talk to Sheng in the Earthrift Completion: Defeat Sheng Reward: None 63 - Vision's Ultimate Weapon When: After defeating Sheng in the Earthrift Start: Talk to Metatron in the Earthrift Completion: Defeat Metatron Reward: None _______________________________________________________________________________ =============================================================================== [MNST] 10. Monster Book =============================================================================== This is the the bestiary for the game, in the order they are listed in-game. Disclaimer: This is an ongoing section and will be updated ASAP. If you can add any info. to this section, contact me and I'll give you credit! AIM: HellsBovineKing MSN: MantraFate@gmail.com Format: ## - [Name] Spoils: [Drop 1] [Drop 2] ST: [Steal Item] CR: [Craze Item] Craze: [Requirement] Habitat: [Location found] Rate: [Craze % chance] Description: [In-game description] ------------------- Craze Requirements: A Firewyrm is summoned: Use the Summon Vyne Bravura. Player's parameters increase: Cast a stat-buffing Bravura on your party members. Player's HP drops below XX%: If your HP is below XX%, there's a chance for the monseter to Craze. [Number] turn begins: Chance to craze when the #th turn begins. Carrot Nibble/Leaf Much is Used: Hurt the monster, chance for it to craze when it heals itself via Carrot Nibble/Leaf Munch. "Attack" Command Used: Chance to Craze when hit with a normal attack. Attacked by [XXX]-Element Atk: Chance to craze when attacked by an attack of the corresponding element. No crazed form: Cannot be Crazed. 01 - Rablin Spoils: Fire Shard Glistenstone ST: Throwing Stone CR: Crystal Fire Craze: A Firewyrm is summoned Habitat: Cave of Trials Rate: 50% Description: Something like a cross between a rate and a goblin. ------------------- 02 - Rablin Warrior Spoils: Pretty Whine Stone Thworing Stone ST: Pretty White Stone CR: ??? Craze: A Firewyrm is summoned Habitat: Western Bog Rate: 50% Description: Rablin with a sword. A bit stronger than usual Rablins. ------------------- 03 - Rablin Rogue Spoils: Lightning Shard Glistenstone ST: Throwing Stone CR: Crystal Lightning Craze: A Firewyrm is summoned Habitat: Lanka Forest Rate: 50% Description: A rablin archer. This coward only attacks from afar. ------------------- 04 - Rablin Mage Spoils: Pretty Black Stone Glistenstone ST: Pretty Black Stone CR: ??? Craze: A Firewyrm is summoned Habitat: Western Bog Rate: 50% Description: A rablin that can use magic. Actually has some smarts. ------------------- 05 - Hobrablin Spoils: Ametrine Light Shard ST: Ametrine CR: ??? Craze: Player's parameters increase Habitat: Forest Morgana Rate: 30% Description: Like a deluxe version of the rablin. ------------------- 06 - Hobrablin Fighter Spoils: Shegonite Crystal Light ST: Shegonite CR: Might Tonic Craze: Player's parameters increase Habitat: Southern Arikita Rate: 30% Description: A sword-wielding hobrablin. ------------------- 07 - Hobrablin Rogue Spoils: Amberyl Fire Shard ST: Amberyl CR: ??? Craze: Player's parameters increase Habitat: Forest Morgana Rate: 30% Description: A hobrablin that attacks with a bow and arrow. ------------------- 08 - Hobrablin Mage Spoils: Jettite Crystal Darkness ST: Jettite CR: Wisdom Tonic Craze: Player's parameters increase Habitat: Southern Arikita Rate: 30% Description: A magic-using hobrablin. ------------------- 09 - Rhinorc Spoils: Amethyx Crystal Fire ST: Amethyx CR: ??? Craze: Third turn begins Habitat: Border Cavern Rate: 5% Description: Cross an orc with a rhinoceros and this is what you'd get. ------------------- 10 - Rhinorc Archer Spoils: Crystal Wind Gleamstone ST: Crystal Wind CR: ??? Craze: Third turn begins Habitat: Border Cavern Rate: 5% Description: Rhinorc, archer edition. ------------------- 11 - High Rhinorc Spoils: Crystal Fire Sleeping Bag ST: Amethyx CR: Wakewater Craze: Third turn begins Habitat: Trianka Hospital Rate: 5% Description: A powered-up version of a rhinorc. ------------------- 12 - High Rhinorc Archer Spoils: Crystal Water Tenderloin ST: Crystal Water CR: Camping Set Craze: 5% Habitat: Trianka Hospital Rate: 5% Description: [In-game description] ------------------- 13 - Gimblewolf Spoils: Screwy Fang Gimblewolf Meat ST: Light Shard CR: ??? Craze: Player's HP drops below 20% Habitat: Desert of No Return Rate: 10% Description: A mutant wolf whose jaws open in a kind of spiral. ------------------- 14 - White Gimblewolf Spoils: White Fang Crystal Light ST: White Fang CR: ??? Craze: Player's HP drops below 20% Habitat: Dela Rubesi area Rate: 10% Description: A gimblewolf that prefers colder climates. ------------------- 15 - Vile Gimblewolf Spoils: Jagged Fang Crystal Darkness ST: Gimblewolf Meat CR: ??? Craze: Player's HP drops below 20% Habitat: Central Arikita Rate: 10% Description: A hideous gimblewolf with incredibly foul breath. It reeks! ------------------- 16 - N'bara Spoils: N'bara Shell Gleamstone ST: N'bara Tail CR: Barrier Tonic Craze: Fourth turn begins Habitat: Near Bog-Sasaya Border Rate: 30% Description: Kinda looks like an armadillo. Normally pretty tame. ------------------- 17 - Rabby Spoils: Rabby Pelt Wind Shard ST: Rabby Pelt CR: Prime Rib Craze: Player's parameters increase Habitat: Lanka Forest Rate:30% Description: Resembles a rabbit. Better not lay a hand on that carrot! ------------------- 18 - Snow Rabby Spoils: White Rabby Hide Crystal Water ST: White Rabby Hide CR: ??? Craze: Carrot Nibble is used Habitat: Dela Rubesi area Rate: 10% Description: A rabby that lives in colder regions. They're cute... ------------------- 19 - Desert Rabby Spoils: Rabby Hide Gleamstone ST: Rabby Hide CR: ??? Craze: Carrot Nibble is used Habitat: Desert of No Return Rate: 10% Description: A desert-dwelling rabby. Has a nasty roundhouse kick. ------------------- 20 - Darbaba Spoils: Darbaba Pelt Light Shard ST: Darbaba Pelt CR: ??? Craze: "Attack" command used Habitat: Nacht Rate: 10% Description: Looks like a cow. The wild ones seem quite ferocious. ------------------- 21 - Naumanni Spoils: Naumanni Pelt Crystal Lightning ST: Naumanni Pelt CR: ??? Craze: "Attack" command used Habitat: Dela Rubesi area Rate: 10% Description: Like an elephant, except its snout is actually a mouth. ------------------- 22 - Plesiospear Spoils: Plesiohorn Water Shard ST: Plesiohorn CR: Prime Rib Craze: Leaf Munch is used Habitat: Bandit Hideout Rate: 10% Description: Resembles a giraffe. Hates magic, but loves eating leaves. ------------------- 23 - Plesiopike Spoils: Plesiobone Crystal Lightning ST: PLesiobone CR: ??? Craze: Leaf Much is used Habitat: Souther Arikita Rate: 10% Description: Stonger than the plesiospear. Its sneeze is nasty. ------------------- 24 - Plesiolance Spoils: Hardened Plesiohorn Crystal Wind ST: Hardened Plesiohorn CR: ??? Craze: Leaf Munch is used Habitat: Northern Arikita Rate: 10% Description: The strongest of the plesiospears. This guy means business. ------------------- 25 - Flintbird Spoils: Fire Shard Mako Berry ST: Glistenstone CR: ??? Craze: Attacked by Fire-Element Atk Habitat: Eastern Bog Rate: 50% Description: Bird with a flaming head. Close friends with the rabbies ------------------- 26 - Flamebird Spoils: Peridotour Fire Shard ST: Gleamstone CR: ??? Craze: Attacked by Fire-Element Atk Habitat: Desert of No Return Rate: 50% Description: A little stronger than the flintbird. Looked...hot. ------------------- 27 - Fernobird Spoils: Lopis Azuli Crystal Fire ST: Lopis Azuli CR: ??? Craze: Attacked by Fire-Element Atk Habitat: Dela Rubesi area Rate: 50% Description: The strongest of the flintbirds. Burnin' up like an inferno! ------------------- 28 - Albatross Spoils: Toblaz Crystal Lightning ST: Toblaz CR: ??? Craze: Attacked by Wind-Element Atk Habitat: Central Arikita Rate: 50% Description: A gargantuan bird with a brutal beak. ------------------- 29 - Vulcano Spoils: Spineral Crystal Light ST: Spineral CR: Light Water Craze: Attacked by Wind-Element Atk Habitat: Forbidden Isle Rate: 50% Description: A massive bird that can heal itself, like a phoenix. ------------------- 30 - War-Rablin Spoils: Prime Rib Lightwater ST: Poison Powder CR: None Craze: No crazed form Habitat: The Earthrift Rate: 0% Description: Rablin tribe, Fighter class. The rablin elite guard. Note: Appears only after opening certain chests ------------------- 31 - Rablin Jack Spoils: Throwing Stone Glistenstone ST: Barrier Tonic CR: None Craze: No crazed form Habitat: Bandit Hideout Rate: 0% Description: A rablin commando. Note: The Traveling Salesman 2 quest monster. ------------------- 32 - Rablin Queen Spoils: Lightning Stone Fire Stone ST: Dash Tonic CR: None Craze: No crazed form Habitat: Bandit Hideout Rate: 0% Description: The self-proclaimed queen of the rablins. Note: The Traveling Salesman 2 quest monster. ------------------- 33 - Rablin King Spoils: Wind Stone Water Stone ST: Wisdom Tonic CR: None Craze: No crazed form Habitat: Bandit Hideout Rate: 0% Description: The self-proclaimed king of the rablins. Note: The Traveling Salesman 2 quest monster. ------------------- 34 - Rhinorc Titan Spoils: Wakewater Horn of Bravery ST: Paralyze Powder CR: None Craze: No crazed form Habitat: The Earthrift Rate: 0% Description: A colossal rhinoc. Could have been a sumo wrestler. ------------------- 35 - Stray Gimblewolf Spoils: None None ST: None CR: None Craze: No crazed form Habitat: Lanka Forest Rate: 0%





















